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Modern Warefare 2 - not good news
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Moderators: damijen, goth, BLACKSUNDAY, alf_ppp, Fitters
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alf_ppp
Sun Oct 18 2009, 07:49pm

Registered Member #7
Joined: Wed Aug 09 2006, 11:18pm
Posts: 1380

It seems that the new COD Modern Warfare 2 will not be able to be installed on clan or private servers, but only run on IW servers, a bit like console games if you like.
A snippet here:

Robert Bowling has confirmed that the PC version of Call of Duty is essentially ruined as far as multiplayer and customization goes. Let's get a quick rundown here of what Bowling said on the webcast.

• IW has control of the game
• IWnet servers will host multiplayer
• DLC will be a charged item for PC
• No dedicated servers
• Matchmaking system used to play with similarly ranked players
• VAC instead of PB
• Semi-capable password servers
• Semi-capable ad-hoc servers
• Competitive play is dead
• MW2 mods would not be possible (not directly stated/confirmed)
• Full integration into Steam
or for the full webcast Click Here

If you want to sign a petition, go to Click Here

If this is how COD6 is going to be, that is you end being matched with other players with similar abilities, I for one will be giving COD6 a miss. Next thng you will be askedto buy your rank up and unlocks. POOH
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GrendeL
Sun Oct 18 2009, 08:32pm
Registered Member #323
Joined: Sat Jun 07 2008, 01:41pm
Posts: 365
Sounds like it will be a crock of shit, so apart from SP and Lan mode we won't really be able to play it. I doubt they will sell many copies then. I will give it a miss also.
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atomicali
Sun Oct 18 2009, 08:43pm
Registered Member #227
Joined: Wed Jun 20 2007, 12:28pm
Posts: 645
WTF does a semi-capable server mean FFS?
Ye sounds a bit shite to me too.
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alf_ppp
Sun Oct 18 2009, 10:24pm

Registered Member #7
Joined: Wed Aug 09 2006, 11:18pm
Posts: 1380
Sounds like Infinity Ward knows how to shoot itself in the foot and be greedy etc, i.e. be in control and eventually sell upgrades?? like some of the Xbox games and BF Heroes
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atomicali
Mon Oct 19 2009, 06:22am
Registered Member #227
Joined: Wed Jun 20 2007, 12:28pm
Posts: 645
Well if it is supposed to counter piracy I know of several people who will now most likely pirate it just for the SP part, if MP is as munted as it sounds.
Got no real issue with player matching if it works (seems to in BF heroes for PC) but I bet IWnet servers will host multiplayer means US and possibly EU only servers so pings for AU/NZ players will be bloody horrible.
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Nappy
Mon Oct 19 2009, 10:26am
Registered Member #18
Joined: Thu Aug 10 2006, 04:29pm
Posts: 1081
Whats DLC?
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atomicali
Mon Oct 19 2009, 10:31am
Registered Member #227
Joined: Wed Jun 20 2007, 12:28pm
Posts: 645
Nappy wrote ...

Whats DLC?

Downloadable Content like the last L4D update that gave an extra mission called crash course.
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GrendeL
Tue Oct 20 2009, 11:24pm
Registered Member #323
Joined: Sat Jun 07 2008, 01:41pm
Posts: 365
A friend sent me this, it would seem a lot of people are not happy with the future of online multiplayer games.......

This isn't new, it's been happening for a while now with many games. It's because of this new generation of console retards who don't understand what a computer game is, let alone multi-player gaming.
Instead of improving on the existing technologies and methods that have worked well for for almost 20 years, developers now seem to want to pander to the idiot console user. I haven't seen a decent PC game in the last 3 years that hasn't been a console port. Fallout 3 - ruined. GTA 4 - raped and destroyed. Operation Flashpoint 2 - vomit. I'm sick of getting scraps from the console table. We are the true gamers and we deserve decent games. They should be developing for PC then dumb it down and ruin it for the consoles who's users don't know any better, not the other way 'round.
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atomicali
Sat Oct 24 2009, 09:27pm
Registered Member #227
Joined: Wed Jun 20 2007, 12:28pm
Posts: 645
Update. From
http://www.gamearena.com.au/news/read.php/5025115?latest=1

**Updated: Robert Bowling explains the official company line - reprinted in full:**

//starts//
I recently broke news on a PC community member’s podcast that Modern Warfare 2 would be introducing a completely new backend infastructure called IWNET that would allow matchmaking for multiplayer games on PC. The news, by default, means no more browsing through a Server List for a server with the settings / ping you want among other things, and sent shockwaves through the hardcore PC community, leading to many more questions than answers as to ‘HOW’ this would work, and if it would really be better for the PC community as a whole.

Questions, assumptions, and speculation I intend to dispel.

Call of Duty: Modern Warfare 2 is actually the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made. IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.

How does it do this?

Matchmaking & Smoother Gameplay: When you want to player a multiplayer game on PC, in the past. You’d have to scroll through a Server Browser which listed every available server which was hosted by individual server admins. Each had their own private rules, mods, or ways of playing the game. Most players would also use the server browser to find just the best quality game (based on PING). With IWNET matchmaking, it takes all that into account for you. All you have to do is select the playlist (pre-set gametypes with custom rules) that fits the style of play you are in the mood for. When you do, it will automatically find you a game with the best performance, ping, and preferences based on your location and individual connection as well as matching you with players of your same SKILL. So you’re always guaranteed the best game performance for where you are and what connection you’re playing on as well as an equal game with other players of your same skill level, not rank, but skill level. It doesn’t mean you’ll just be thrown into a random game! It will put you in the game that will give you the smoothest gameplay possible without you having to manually find a server with the best ping.

Playlists and Private Matches: As I described above, Playlists are pre-set game modes and gametypes for public games. If you just want to jump into a public game of Search and Destroy or Hardcore Search and Destroy and you don’t care about fully customizing it, then you can utilize playlists to do that quickly for you. However, say you’re in a clan and you want to play a Clan match with another team, or you want to practice for an upcoming tournament that has specific rules in a private game. Then you can start a Private Match (which is essentially like running your own private server) where you have complete control over the rules, who can join, boot players you don’t want, and essentially control the entire game or tweak it to your liking. Once the rules are set, you can invite the other team in or just start it up with your clan to practice with the custom rules before the match. This now allows you to play custom games out of the box without the need to install mods, find a modded server with the rules you like, or worry about not being in control of the match.

Party System and Friendslist: Modern Warfare 2 on PC also makes it much easier if you want to party up with your friends, or again, with your clan for a match. You can utilize the friendslist to see when your friends are online, and invite them to your Party. A Party allows you to move from game to game as a group. It’s great for clan matches, because you can party of with your clan and move from public game to public game together. Or if you’re doing a scrim, party up and invite the other clan (who is in a party) and they’ll all join at once. Set up a private match together and play. It makes setting up scrims or games with friends easier and hassle free.

Cheat / Hack Free Games: The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.

All in all, IWNET adds a load of new features that the PC version of our games have never had before and allows us an infrastructure to continue to update and improve on the game post-launch.
//ends//

While still far from Ideal it is a bit better than first thought in some ways, but still "no dedicated servers" is fucking bullshit as is no server browser.
L4D with no server browser is a pain in that way as we sometimes get a "best dedicated" server with 500+ pings, load of bullshit.
Also what happens if high rank and low rank friends want to play together on a public server? This is an issue with BF Heroes where it's "sorry not good enough to play with us elite players". Bollocks and pig swill.


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alf_ppp
Sat Oct 24 2009, 09:39pm

Registered Member #7
Joined: Wed Aug 09 2006, 11:18pm
Posts: 1380
I totally agree Ali, as we've all done in the past. When trying to host a BF2 AIX game or wahtever, once you got over 4 players, the ping went through the roof due to lack of bandwidth, so I can't see the "party" invites being too successful. If I can't browse a server list and choose what I want, well they can stick it. It's all about controlling, including having to buy DLC. I'd rather play the ealier CODs or all the BF series.
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